Trilium Frontend API
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<internal>
GPURenderPassLayout
Interface GPURenderPassLayout
interface
GPURenderPassLayout
{
colorFormats
:
GPUTextureFormat
[]
;
depthStencilFormat
?:
GPUTextureFormat
;
label
?:
string
;
sampleCount
?:
number
;
}
Hierarchy (
View Summary
)
GPUObjectDescriptorBase
GPURenderPassLayout
GPURenderBundleEncoderDescriptor
Index
Properties
color
Formats
depth
Stencil
Format?
label?
sample
Count?
Properties
color
Formats
colorFormats
:
GPUTextureFormat
[]
Optional
depth
Stencil
Format
depthStencilFormat
?:
GPUTextureFormat
Optional
label
label
?:
string
Optional
sample
Count
sampleCount
?:
number
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Properties
color
Formats
depth
Stencil
Format
label
sample
Count
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